Planet 51 designed by Ilion Animation Studios on a Bull supercomputer
The design of a 3D animated movie is one of the most intensive computer-aided tasks, both in terms of computing power and hardware resources
2, 2010 -
Ilion Animation Studios, which has designed the 3D animation feature Planet 51, currently enjoying global success, has selected Bull to design and upgrade its server farm dedicated to graphics rendering. Thanks to these servers, designers and developers at Ilion Animation Studios worked all together to create every single image in the movie through a high speed network connection enabling them to exchange information.
"Following the successful launch of bullx - recently named as the world's best supercomputer by HPCwire in the USA, the leading site covering the entire High Performance Computing ecosystem - Bull Group has once again proved, through this collaboration, that it is at the very heart of the digital economy," commented Didier Lamouche, Chairman and CEO of Bull.
"We were impressed by Bull's remarkable ability to design and configure solutions in extremely critical situations, involving a multitude of systems and, above all, very strict deadlines," explains Gonzalo Rueda, IT Director at Ilion.
The Planet 51 project was born in 2002. Since then, Ilion Animation Studios has created an entire parallel universe around Planet 51 using leading-edge technologies. The result is an incredible visual experience which cannot be compared with any other animated film. Over 350 people from more than 20 countries worldwide have worked on Planet 51 - including designers, developers, engineers and many other professionals - with a budget of some $70 million.
Designing a 3D animated movie is one of the most compute-intensive tasks in terms of computing power and hardware resources. Creating a frame not only requires high levels of creativity from the animation designers but also many complex algorithms to render textures, shadows, volumes, shiny effects and other characteristics that come to together to give a genuine sense of realism.
Each frame which makes up the movie involves a graphics generation process that is managed by intensive computing machines. Depending on the image resolution being used and the complexity of the scene, this process can take from a few minutes to over three hours, and the only way to speed it up is to call on more computing power.
Ilion Animation Studios has had its own server farm based on a version of Microsoft Windows designed for High-Performance Computing (HPC) for a number of years now, and this platform has been used since 2002 to render the graphics for Planet 51.
Like any mass market film scheduled for worldwide release, Planet 51 has had to follow an extremely strict time-table. Because of this, the IT Managers at Ilion defined the processing power they needed to complete the movie on time. They determined that the initial power available to them would eventually need to be doubled, and based on the type of processors available to them they worked out the minimum number of processing cores and amount of memory needed in the Data Center. They also defined other kinds of requirements that supplier offerings had to address. That is where they called on the skills of Tangram, software supplier of graphics rendering and Bull, expert in the design of large-scale server clusters for intensive computing.
Bull's Extreme Computing solution
The Extreme Computing solution provided by Bull consisted of a cluster including computing nodes and a management node, connected to the storage system and other Ilion servers via an Ethernet Gigabit network.
Bull has proven expertise in Extreme Computing and in the implementation of Microsoft's Windows HPC Server, a platform which is characterized by its high capacity for parallelism and its Job Scheduler system.
Within a month, the Bull supercomputer was ready to run, thanks to the involvement of a team of a dozen specialists from Bull France and Spain. The solution was clear proof of the high level of technological expertise of the team involved in the project.
About Ilion Animation Studios
Ilion Animation Studios was founded in 2002 to create state-of-the-art computer animated movies for worldwide theatrical release using its own purpose-built cutting-edge technology to achieve a unique visual animation experience. Ilion Animation Studios and companies Zed and Pyro Studios, were founded and are run by Ignacio Perez Dolset (CEO of Ilion and Pyro) and Javier Perez Dolset (CEO of Zed). Zed develops and markets entertainment and community products and services for mobile and the Internet. Zed is the leading mobile value-added services (MVAS) player in the world in terms of revenue and geographical footprint, operating in 54 countries across 5 continents, and holds agreements with 130 wireless operators all over the world. Pyro Studios, creator of the international best-seller video game saga Commandos is dedicated to latest generation video game development for the international market
Web site: http://www.ilion.com
About Bull, an Atos company
Bull is the trusted partner for enterprise data. The Group, which is firmly established in the Cloud and in Big Data, integrates and manages high-performance systems and end-to-end security solutions. Bull's offerings enable its customers to process all the data at their disposal, creating new types of demand. Bull converts data into value for organisations in a completely secure manner.
Bull currently employs around 9,200 people across more than 50 countries, with over 700 staff totally focused on R&D. In 2013, Bull recorded revenues of 1.3 billion.
For more information:
http://www.bull.com / http://www.facebook.com/BullGroup / http://twitter.com/bull_com